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Key FactsSmooth Ray Tracing Achieved with Unreal Engine 5.6
Jun 4, 2025 · Reading time: ~30 sec.
Summary created with AI assistance · Source: tomshardware.com
  • Unreal Engine 5.6 shifts processing from CPU to GPU, allowing stable 60 fps performance with hardware ray tracing enabled.

  • The introduction of the Fast Geometry Streaming Plugin improves load times and maintains frame rates in complex open-world environments.

  • Device profiles have been updated to automatically optimize graphics settings for the latest consoles, PCs, and mobile hardware.

  • The Witcher 4 running on PlayStation 5 showcases the engine’s ability to deliver high-fidelity visuals at 60 fps with ray tracing.