GameMaker Going FREE For Commercial Use: The popular indie game engine GameMaker is going completely free for commercial use starting January 2027 ...
gamefromscratch.com/gamemaker-going-free-for-commercial-use/

Key FactsGameMaker Announces Free GMRT Use for Commercial Games
1 days ago · Reading time: ~45 sec.
Summary created with AI assistance · Source: gamefromscratch.com
Summary created with AI assistance · Source: gamefromscratch.com
- The change takes effect on January 1, 2027, and applies exclusively to games using the new GMRT.
- With GMRT, developers can create and commercially distribute games without a Professional license; source-code access will be available at every tier.
- Professional license holders may continue commercially distributing games using the existing GMS2 runtime and gain access to its runtime source code.
- Console exports will still require an Enterprise license and developer approval; existing tier prices will not change.
From the very beginning, GameMaker has been committed to making game development more accessible and flexible for every creator out there.— said Russell Kay, Head of GameMaker, about the company's commitment to accessibility and the GMRT rollout.
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Key FactsReport: KyTyPlus Renders Silent Hill 2 on an iGPU
Sep 24, 2026 · Reading time: ~30 sec.
Summary created with AI assistance · Source: wccftech.com
Summary created with AI assistance · Source: wccftech.com
- According to the Emulators subreddit, the KyTyPlus fork renders the remake on an AMD Radeon 840 with 512 MB VRAM and shared memory.
- According to the report, the rendering uses high-level emulation and requires no system firmware.
- The report says the content-warning screen ran at only 4 FPS but remained glitch-free and crash-free while supporting AMD FSR upscaling.
- KyTyPS5 still cannot start the game and reportedly crashes even on more powerful hardware.
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